PCG PROJECT (UE5)



Time: Three month time frame. Took about a month to finish.


Task: Create procedurally generated content using Unreal Engine 5's PCG tool. Investigate how the tool works and interacts with existing tools in Unreal Engine. Also, examine if it is even useful.


I did this project as my masters thesis. Everything in the video is procedurally generated (except for the animated stuff). Made with Unreal Engine 5 and some color correction done in DaVinci Resolve.


I will post some behind the scenes-stuff here soon, where you can see the whole process!